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Deadlock II: Shrine Wars : ウィキペディア英語版 | Deadlock II: Shrine Wars
''Deadlock II: Shrine Wars'' is a sci-fi turn-based strategy computer game developed by Cyberlore Studios and published by Accolade, released on February 28, 1998 as a sequel to ''Deadlock: Planetary Conquest''. The game allows the player to play as the leader of an alien race who controls colonies on a planet's surface. Tommo Inc. purchased the rights to this game and digitally publishes it through its (Retroism ) brand in 2015. ==Overview== ''Deadlock II: Shrine Wars'' features turn-based gameplay that takes place on a planet map that ranges from around 1 to 9000 tiles, each presenting a region, or area of building. Players take control of each territory by colonizing it with a "Colonizer" vehicle or taking it from another player through military conquest. Each territory consists of a six-by-six grid in which buildings can be placed. Like most strategy games, ''Deadlock II: Shrine Wars'' uses natural resources and credits to pay for new units and buildings. Colonists are assigned to buildings to generate resources and research. These new units and buildings are able to be created after their prerequisite technologies are researched.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Deadlock II: Shrine Wars」の詳細全文を読む
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